3rd Classes
+10
Crazy Toni
Stonechimes
Fruit Pie~
Evaunit
Squishyyy
to3phu
Skotlex
Loki
Vitriol
Lothar Axe
14 posters
MouRO :: The Game :: Suggestions
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Re: 3rd Classes
[ Didn't someone suggest something about free class advancement? Doesn't he means to not use that free advancement or something like that ? ]
bombxhead- Posts : 222
Join date : 2012-08-31
Re: 3rd Classes
Oh, true! It does lead into silly combinations - helloooooo, SinX Knight!
Allow me to suggest something different then (I know this isn't the Crazy Suggestions thread) :
The Fruit Way : Every class is top tier. Wanna pick Swordsman? Go right ahead, but you don't get class changes. Wanna go straight for LK or RK? Sure, no problems, but you don't get any Swordsman skills. Would obviously need some stat rebalancing and some skill redistribution, but perma-Swordies!
Allow me to suggest something different then (I know this isn't the Crazy Suggestions thread) :
The Fruit Way : Every class is top tier. Wanna pick Swordsman? Go right ahead, but you don't get class changes. Wanna go straight for LK or RK? Sure, no problems, but you don't get any Swordsman skills. Would obviously need some stat rebalancing and some skill redistribution, but perma-Swordies!
Fruit Pie~- Posts : 168
Join date : 2012-09-01
Re: 3rd Classes
[ that seems fun for me, but how would SN and his "upgraded version" work? would they merge?]
bombxhead- Posts : 222
Join date : 2012-08-31
Re: 3rd Classes
I have no idea! You imply I put any thought into that. XD
Maybe SN has the first class skills, XN has the second class skills? Or maybe one's all melee classes, the other is all ranged/casters?
Maybe SN has the first class skills, XN has the second class skills? Or maybe one's all melee classes, the other is all ranged/casters?
Fruit Pie~- Posts : 168
Join date : 2012-09-01
Re: 3rd Classes
Super Novices would be broken in "The Fruit Way", you gotta get rid of them.
Lothar Axe- Posts : 275
Join date : 2012-08-25
Age : 32
Location : Brazil
Re: 3rd Classes
I know, I know! Make them SUMMONERS!Lothar Axe wrote:Super Novices would be broken in "The Fruit Way", you gotta get rid of them.
...that's a bad idea, isn't it?
But RO does need a pet class! .-. Or at least a pet class that doesn't use turrets (Alchie, Mech).
Fruit Pie~- Posts : 168
Join date : 2012-09-01
Re: 3rd Classes
Well, changing their class completelly into something the game doesn't have is a better idea than disappearing with content.
Lothar Axe- Posts : 275
Join date : 2012-08-25
Age : 32
Location : Brazil
Re: 3rd Classes
[ oh I didn't mean to imply anything, I wasn't particularly thinking anything, it was just something that popped up in my head ]
[ I dunno, seems like they won't be exactly SN anymore, so might as well change the name too ]
[ I think you might as well make it so one have the 1st/3rd classes skills and other have the 2nd classes skills.
[ I dunno, seems like they won't be exactly SN anymore, so might as well change the name too ]
[ I think you might as well make it so one have the 1st/3rd classes skills and other have the 2nd classes skills.
bombxhead- Posts : 222
Join date : 2012-08-31
Age : 27
Location : Brazil
Re: 3rd Classes
Make SNs into Cutemancers and Jellopy Knights.
My opinion is that the Fruit Way sounds fun, but the problem is that the SNs will need shittons of work. A possibility with the Fruit Way could be that the classes had their skills rearranged so that every class has its own theme: Swordy fire/berserk, Crus heal, Pally shield, Knight dueling, LK add control and so on for every class.
My opinion is that the Fruit Way sounds fun, but the problem is that the SNs will need shittons of work. A possibility with the Fruit Way could be that the classes had their skills rearranged so that every class has its own theme: Swordy fire/berserk, Crus heal, Pally shield, Knight dueling, LK add control and so on for every class.
Rogem- Posts : 154
Join date : 2013-01-07
Re: 3rd Classes
That would be badass, but also sooo much work. XDRogem wrote:Make SNs into Cutemancers and Jellopy Knights.
My opinion is that the Fruit Way sounds fun, but the problem is that the SNs will need shittons of work. A possibility with the Fruit Way could be that the classes had their skills rearranged so that every class has its own theme: Swordy fire/berserk, Crus heal, Pally shield, Knight dueling, LK add control and so on for every class.
Skot doesn't quite enjoy work, is what I'm saying.
Fruit Pie~- Posts : 168
Join date : 2012-09-01
Re: 3rd Classes
I'm free to do work on the skill tree designs... I've spent most of my time lately playing Civ5/WoW/coding my own game, so I don't know if I'll have the attention span for it. Oh well.
Rogem- Posts : 154
Join date : 2013-01-07
Re: 3rd Classes
Are you me? O= We've been playing the exact same things and doing nothing with our lives! Holy shit!Rogem wrote:I'm free to do work on the skill tree designs... I've spent most of my time lately playing Civ5/WoW/coding my own game, so I don't know if I'll have the attention span for it. Oh well.
Also, the main problem would be getting Skot to actually implement it. If he doesn't dismiss the idea outright. ._.
EDIT : We've even been coding games! What is it, a 2D oldschool indie hardcore roguelike CRPG puzzle platformer zombie apocalypse retro throwback, too?
Fruit Pie~- Posts : 168
Join date : 2012-09-01
Re: 3rd Classes
Oh well. Guess I'll do something related to this tomorrow afternoon. I'm currently imagining a new SN skill that's just like Water Ball... Except the balls are Porings. And they all drop apples on death.
Rogem- Posts : 154
Join date : 2013-01-07
Re: 3rd Classes
And it's a RO clone, mixing in numberless and classless gameplay with permadeath system.
Rogem- Posts : 154
Join date : 2013-01-07
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MouRO :: The Game :: Suggestions
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